Another inspiration (#6)

Posted by Kathleen Moore, CastleView 3D:

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Here’s another entry in my “Inspirations” series — and wow, this one is really inspiring, especially to those of us who do interiors and are always looking for realistic draperies, bedclothes, and the like.

3D rendering by Ramon Zancanaro

Inspirational 3D rendering by Ramon Zancanaro

This is one of a series of renderings done by 3D artist Ramon Zancanaro as a “cloth study” (shared on Ronan Bekerman’s blog).  The cloth was done using a modeling software called “Marvelous Designer” — an app for clothing designers, but obviously put to beautiful architectural use here (perhaps this would be called an off-label use?).

The face count on these cloth models must be astronomical (although I believe Ramon uses some modification to reduce the poly count).  My understanding is that he plans to do a “Making of…” video explaining his process, to be posted on Ronan’s blog.  That promises to be very enlightening, and I will include a link to it once it has been posted.

Here’s another fantastic example of Ramon’s work for you to enjoy.  Look at the cutwork on the tablecloth — fantastic!

3D rendering by Ramon Zancanaro

I’m truly so impressed and inspired by skill and talent like this — I hope you are too.


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“Learning Chief Architect X4 Step by Step”

Posted by Kathleen Moore, CastleView 3D:

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Start the New Year off right:  Learn something!

Today I’m featuring a guest post by Chief Architect software user and author Terry Munson.  Terry’s latest book for Chief Architect, ”Learning Chief Architect X4 Step by Step,” has recently been published and is available at www.chiefapprentice.com.


Terry says:

Learning Chief Architect X4 Step by StepMy first book, Learning Chief Architect Step by Step, was based on Chief Architect X3. I then decided to write a new book focusing on the more recent version, X4 [released in July 2012], so that all the new features and enhancements could be included. So I now have two books for CA out, all in one year!  And I’ve almost finished a third book, Becoming a Chief Architect X4 Expert Step by Step, which I hope to publish by March 2012.

My intent with these books was to provide myself with readily available reference material on how to use the different tools and functions of Chief Architect software.  I kept forgetting how to do certain processes and was always spending time searching for answers in Chief’s help materials.  I’m a draftsman, not a writer, but as I got more and more into writing the book, I realized that others might appreciate something like this as well, which gave me even more incentive to keep writing.

The book is a step-by-step tutorial that takes the user from setting up defaults and templates to actually designing a house from start to finish. The user will draw a floor plan for a 2-story house, add cabinets, fixtures, appliances, stairs, roof, dormers, floor and ceiling platforms, foundation, site plan, terrain features, and whatever else is necessary for a complete home design. The book takes the user from setting up construction documents to presenting the model in 3D. They work with materials, trim and moldings, etc. It is a complete and comprehensive book for beginning and intermediate level users.

Material for the book came from various sources, such as Architectural Design Presentations (by Donald A. Totter), Working with Chief Architect (by Star Training Institute), CA’s reference manual and training videos, as well as from my own experience with using the software for the past 7 years.

After a frustrating search for a publisher, I decided to self-publish the book through Gorham Printing. The books are very high quality print (black and white), with a very secure binding — good quality work.

The softcover book comes with a CD that contains a PDF of the book (in full color), and includes the files needed for the exercises.  Both books are also available in e-book format. One nice thing about the e-book is that I was able to price it much lower than the softcover book.

When the first book became available, I got a rush of orders and was pretty excited. I got nothing but positive feedback for the book. Then Chief Architect’s academic dealer, Debbie Gray of Gray Technologies, called me.  She sounded even more excited than I was about the book. She told me that it was just what the academic market — high school and college teachers — needed to teach CA to their home design and drafting classes.  Because of her efforts, my book is now used in home design classes throughout the U.S. She also got me hooked up with CA’s authorized academic dealers, who are marketing the book.

I created a website, www.chiefapprentice.com, to help market the books, and plan to add an affiliate program as another method of marketing.  This is a very selective market, so it’s important to get the word out that these books are available.  If you have questions about the book, you can contact me directly at (253) 852-4022 or terrymunson2@msn.com.


Thanks, Terry. If you’re a Chief Architect user or student, I strongly encourage you to visit Terry’s website, www.chiefapprentice.com, to buy his book, and please spread the word to any other Chief users you know. If you’re already familiar with Terry’s books, please leave a review here in the Comments to assist others who are searching for help with learning Chief Architect.


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Wishing you a three-dimensional holiday season

Posted by Kathleen Moore, CastleView 3D:

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Season’s Greetings, Everyone…

Wishing you a 3D holiday season:
  • Delightful
  • Delicious
  • Deeply meaningful

It's Snowing!  Holiday Greetings from CastleView3D.com

(Click here to make it snow!  But it’s a big image–give it time to load completely)*
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As the year comes to an end, I get reflective about everything that has happened over the year.  This has definitely been an eventful year for me personally as well as for CastleView 3D — and the success of this blog is one of the highlights.  I’d like to offer my sincere thanks to you for reading Life Should Be 3D, and wish you a happy, healthy, and prosperous new year!

Let me know if there are any 3D-related topics you’d like to see covered here.  And while you’re at it, how about making a New Year’s resolution to write  a guest post for this blog?  Just contact me with your ideas — I’m always on the lookout for interesting new ideas, projects, products, and points of view to share.

I hope your holidays are rich in everything that’s most meaningful to you.  See you in 2012!

Kathleen


*The snowfall is created using a fun little freeware app called Sqirlz Water Reflections.  Sqirlz is a quick way to add basic rain, snow, reflection, and/or ripple animations to any still image, and can save the results in AVI, GIF, or Flash format.  You can see another example I created using Sqirlz here.

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Photorealistic 3D design — in miniature!

Posted by Kathleen Moore, CastleView 3D:

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Christmas is coming!  And in honor of the upcoming holiday, I want to share an aspect of 3D design that has made many of my Christmases merry and bright.

I have had a lifelong love of dollhouses and miniatures.  As a very little girl, I got one of those two-story metal dollhouses with plastic furniture, and thought it was the greatest thing in the world.  I used to catch tiny toads, dress them in bits of kleenex, and make them live in the dollhouse.  (They were not amused.)  When I was a bit older, my dad made me a sturdy wooden dollhouse, which I kept for many, many years.  Troll dolls, not toads, lived in that one, and my helpful little brother drew electrical outlets on all its walls with black magic marker.  Grrrr.

But there’s one Christmas that really stands out in my mind.  I was 10 years old, and for months I had been drooling over the seductively lighted display in the Sears store of “Petite Princess Fantasy Furniture,” made by Ideal Toys.

Petite Princess Fantasy Furniture store display(If you’re interested, you can read more about the history and construction of this unique set of 3/4″ scale dollhouse furniture here.)

 

I was hoping with all my might that Santa would bring me a couple of pieces of this beautifully-made furniture.  Maybe the grand piano, and the satin bed, and the brocade sofa?  Well, Santa didn’t disappoint — I got up on Christmas morning to find not just a few pieces but THE ENTIRE SET. Yes, I got every piece pictured in this display, and more! I’m sure you can imagine my total delight. The manufacturers described Petite Princess furniture as “The fulfillment of every girl’s dream,” and it certainly was mine.  Thanks, Santa (and mom and dad) for a breathtaking Christmas morning that’s still vivid after all these years.

I actually still own this furniture, and lately I’ve begun to think about selling it on eBay.  But I’m not sure I could ever bear to part with it.

As I got older, my life went in other directions, and my love of dollhouses and miniatures was put on a back burner, except for an occasional trip through the Thorne Rooms at the Art Institute of Chicago.  The Thorne Rooms are an absolutely awe-inspiring 1″ scale collection documenting in miniature all the major periods and styles of interior design — probably my first brush with true photorealistic 3D design.

Thorne Room:  "English Dining Room of the Georgian Period, 1770-90"

1" Scale Thorne Room: "English Dining Room of the Georgian Period, 1770-90"

 

House of Miniatures scale reproduction furniture kitsWhen I was in my mid-30′s, someone who loved me and knew me well gave me a build-your-own-dollhouse kit for Christmas, and my passion bloomed again.  In the intervening years, the field of miniatures had become much more popular, and more sophisticated.  There were magazines like Miniature Collector (I think I still have the original issue, plus many more, of this magazine.  Will probably try to sell those on eBay as well.)  There were regular miniature shows and workshops around the country.  One-inch scale was everywhere.  I discovered the Xacto “House of Miniatures” mail-order kits and built and finished a number of beautiful, 1″ scale wooden reproductions.  (Apparently these kits are now considered “vintage” since the HoM line was discontinued in the mid-1990′s.)

A few years ago I created a 3D symbol of my current dollhouse and included it in this rendering of a little girl’s dream room:

CastleView 3D rendering of a little girl's room with dollhouse

 

"The Oysterville" scale miniature house created by Pat & Noel Thomas

"The Oysterville" scale miniature house created by Pat & Noel Thomas (click to enlarge and see the incredible detail)

Amidst the “mini-mania” of the 1980s and 90s, when everyone and her sister was making and selling miniatures of sometimes dubious quality, there were some real stand-outs, true artisans creating museum caliber miniatures.  And two of the best were Pat and Noel Thomas, masters of the craft of creating photorealism in miniature. Their particular genius was in realistically aging the beautiful miniature architectural masterpieces they created over a span of about 20 years.

Here are just a couple of examples of their work, showing the incredible attention to every detail, from handmade bricks to hand-cut gingerbread trim to the careful “aging” of their structures using all kinds of natural materials.  The image below is the basement of their “Bear River House.”

"Bear River House" basement -- by Pat & Noel Thomas

Pat and Noel recently retired from the world of miniatures, but Pat is now sharing stories and photos of their creations over the years in a very entertaining blog called smallhousepress.  I encourage you to check it out for great stories and more examples of their wonderful “photorealistic 3D design.”

This post was fun to write (and turned out a lot longer than I expected).  I hope you’ve enjoyed this tour down my “miniature memory lane.”  Did you ever have a dollhouse?  What kinds of experiences shaped your own passion for architecture and 3D design?


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Recycled architecture

“I need an oil change and two tickets to Macbeth, please”

Posted by Kathleen Moore, CastleView 3D:

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I love the trend of reusing and repurposing existing buildings.  I admire the creative minds that think up new uses for structures originally designed to be something else.  Turning old churches, barns, or industrial lofts into homes and condos, and converting railway stations or homes into restaurants are common examples of this, but there are lots of others.

Pattaya Thai Restaurant, Penfield, NYFor example, a run-of-the-mill branch bank building in a neighboring suburb has been turned into a Thai restaurant. The first time I visited, it felt a little odd to be eating my Pad Thai near the location of the old bank vault. But the space has been beautifully adapted.

Another great local example of recycled architecture is SPoT Coffee, a popular coffee shop located in a classic Art Deco Chevy dealership. I can remember eyeing that location many years ago and thinking it would make a great bar or dance club — guess I was ahead of my time.Spot Coffee in Rochester, NY

George Eastman HouseIn Rochester, NY, where I live, we are blessed with many large, stately 19th- and early 20th-century mansions, remnants of Eastman Kodak‘s heyday, along beautiful East Avenue. Many of these old homes have now been converted into offices for doctors, lawyers, and professional associations, spas, and retreat centers. George Eastman’s home (photo above) is now the International Museum of Photography. Hard to believe that these were all once single-family homes!

Rochester really has some fascinating architecture, and the Monroe County Library has created a website chronicling a number of the adaptive reuse projects in the area which have helped preserve our beautiful and historic structures.

And now we get to the 3D modeling and rendering part of this post….

As a community theater afficionado, one of my favorite recycled architecture examples in the local area is the transformation of a sad, decidedly non-historic little building into a community theater rehearsal and performance space for Blackfriars Theatre.  The building most recently housed a used-car dealership, but looks like it might have started life as a gas station.  Here’s what the building originally looked like (image from Google Maps):

In the initial stages of the conversion, I did a 3D model of the building and surrounding spaces for a client who was submitting a bid to do the landscaping for the project.  She proposed converting the corner section of the lot into a shared community space with a bench and plantings, and needed some quick graphics to illustrate her ideas. Landscape plan

Unfortunately, due to budget constraints, I don’t believe the developers hired her to do their landscaping.  But since I already had the building modeled, I decided to use it to do a little experimenting with lighting effects in a night rendering in Thea:

3D Rendering of Blackfriars Theatre

Since it’s not attractive, historic, or valuable in any way, this little building is exactly the kind of structure that, in the past, would most likely have been torn down to make room for new construction.  So I applaud the fact that these developers had enough creative vision — and a green enough conscience — to give it a new lease on life instead.

I’d love to hear about more examples of adaptive reuse.  What kinds of creative “architecture recycling” projects have you seen or participated in?


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Time-lapse demo of 3D architectural modeling with Chief Architect

Posted by Kathleen Moore, CastleView 3D:

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An example of 3D home design “in action”

Today I’m sharing a cool video made by one of my “virtual colleagues,” Rod Kervin of Kervin Home Design in Courtenay, British Columbia.  Rod shared his video on Chieftalk, the Chief Architect user forum, and I thought it would be interesting to an even broader audience.

In the video, created using Debut Video capture software, you can watch Rod modeling an entire house in only 12 minutes — instead of the 82 minutes it actually took (and Rod is a very seasoned Chief user).  It’s a great opportunity to watch the process of designing a home using Chief Architect, whether you’re considering purchasing the software or simply curious about the design process.

Rod had this to say about the value of the video for him personally:

One thing that this time lapse does is reveal to me where I am taking a lot of time to get a simple thing done. The roof is one example, where I drew the roof over the back patio several times before getting it right. But I did the time lapse late at night so I was tired and not making the most efficient use of Chief….  This is also one of my favorite designs to play with. I am trying my best to keep to simple form in my designs, and this is an example of that effort.

Doug Park, Principal Software Architect at Chief Architect, also found Rod’s video valuable, and shared this comment on Chieftalk:

I found this to be interesting to watch as it helps me to understand how someone works. I could see this as a tool to show us how you work so that we can learn how to better design the program and perhaps how to improve our training…  This particular type of video is fast enough that I can see in minutes what would otherwise take hours.

Thanks, Rod, for giving a glimpse into how a 3D designer works by sharing your time-lapse video.


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Had enough turkey yet?

Posted by Kathleen Moore, CastleView 3D:

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A 3D rendering project halfway around the world

In honor of American Thanksgiving last Thursday (the one day of the year when an estimated 88% of U.S. households are eating roast turkey, the traditional Thanksgiving meal), today I’m featuring some work I did for a client in Turkey.

This client is a builder, specializing in designing and building elegant villas on the coast of Turkey.  He had floorplans for his new project in Bodrum, and had already commissioned a few exterior renders.  But he needed some virtual interior decorating to show off the interiors.  He hired CastleView 3D to do the interior modeling only, since he preferred to do his own renders.

But of course, once the interiors were modeled, they looked so beautiful and inviting that I couldn’t resist generating a few renders.  Here are a couple of them.  The views out the windows are photos of the actual views from the house!

CastleView 3D Rendering of Kitchen/Dining Area of Turkish Villa

The image above is a kitchen with bar, dining area, and breakfast nook, decorated in a modern style but with classic Mediterranean touches.  (The wonderful “Sputnik” chandeliers were modeled for me by my friend and virtual colleague, Bryce Engstrom.)

CastleView 3D Rendering of a Tower Bedroom in a Turkish Villa

This image is a tower bedroom overlooking the Mediterranean.  Ne kadar güzel!  (Google Translate tells me that that’s Turkish for “how beautiful!”)  I can just imagine curling up on that round bed in the tower to read and gaze out at the amazing view.

I also modeled and “decorated” a marble entry hall with inlaid floors and a cinema room.  You can see my client’s renders of those rooms, plus the exterior renders and his versions of the two rooms shown above, here.

Here’s the website’s description of this particular villa:

Mesa Construction has selected a 4 hectares land in a bay where the most luxury villas of Yalikavak are located…  From this land there is a wonderful view of the bay of Yalikavak and nature is really beautiful. Mesa Construction will build a luxury villa inspired by french style “belles demeures”, equipped with all american comfort (central air conditioning, smart home system, jacuzzi, elevator, …) but also full of the turkish charm. A unique combination to fully enjoy Bodrum’s life!

As of this posting, I believe this villa is still for sale, so hurry up and make an offer if it appeals to you!  You’d better believe I’d buy it myself if I could.

This was a great project to work on, even more amazing because it involved collaborating with someone literally on the other side of the globe.  It’s my fantasy that someday I’ll get to visit Turkey and see some of these beautiful villas in person.


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Another inspiration (#5)

Posted by Kathleen Moore, CastleView 3D:

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Here’s a wonderful architectural video animation recently shared on the 3rd Dimension blog:

$17.9 million is what you can expect to pay for this 30,000 sq ft luxurious private residence in Florida. 3rd Dimension was commissioned to create a number of aerial photomontages and eye level 3D visuals along with an exterior 3D movie of the proposed development. It was an amazing project to work on — credit to the project architects Yates Rainho in Florida for such a fantastic design. The 3D imagery and animation were used for both planning and marketing purposes…. One neat little trick we used for the 3D movie was the animation of the ocean in the aerial photomontages. Panning the still images and having movement within them such as the ocean and cars makes it difficult to tell that they are CGI.

The design is gorgeous, and I have to agree that animation of the surf and pool waterfall adds realism and an even greater degree of visual interest to the images of this breath-taking mansion.  I would have liked to have seen interiors — but perhaps that’s another project entirely (one for CastleView 3D, perhaps!).

I really do get inspired by looking at the beautiful work that others have done, and I hope you do, too.  If you see work worth sharing on Life Should Be 3D, be sure to bring it to my attention.


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My virtual water cooler — the Chief Architect user forum

Posted by Kathleen Moore, CastleView 3D:

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In praise of ChiefTalk

When you run a solo shop and spend most of your day working alone in a home office, the work may be stimulating but the workday can get a bit lonely.  Although my husband will talk my ear off about pickleball and baseball, he has absolutely no interest in discussing the uses and relative merits of slabs vs. soffits vs. polylines.  In fact, I’d be stunned if I found out that he even knew what those terms meant (in relation to 3D modeling, anyhow)!

But luckily, when I was just starting out in this business some years ago, I found a wonderful resource provided by the Chief Architect company for users of its software:  the ChiefTalk users forum.  There is also a similar resource for users of CA’s consumer-level “Home Designer” products, called HomeTalk.  I actually started out on HomeTalk when I was still using Home Designer Pro, and “graduated” to ChiefTalk a few months later when I upgraded to the professional level software.

I’ve visited a lot of user forums over the years, and I’ve never found any that are both useful and friendly to the degree that ChiefTalk and HomeTalk are.  I learned quickly that some core users are apparently ALWAYS online, willing to answer questions about how to use the software or to help solve problems (which are almost always attributable to user error, of course). These folks rarely get impatient, no matter how many times a question may have been asked before.  Although they might respond with “Have you tried searching the archives?” or “What version of the software are you using?” or “We can help you better if you attach an image or plan,” once a new user understands the forum etiquette and protocol, they are always generous with their time and expertise.

what the heck happened?

Image from one of my first "What the heck happened here?" posts

As my skill level grew, I stopped asking so many questions and found I was able to start giving back by providing occasional answers and advice in my area of expertise, rendering and raytracing.  By then, the ChiefTalk regulars felt like friends — people I looked forward to interacting with on a regular basis.  We joke around and get silly sometimes, occasionally have heated arguments and discussions, but ultimately get along just fine most of the time.  There is actually a separate sub-forum called “Chatroom” on ChiefTalk (and another one called “Way Off Topic,” accessible via secret password only) for discussions outside the typical software Q&A realm.  We’ve shared important life events like weddings and new babies with each other through pictures.  Some of us have ventured off in different directions, learning together and sharing our successes and failures in constructive ways.

So Lew, Allen, David, Louis, Kay, Bryce, Wendy, Pat, Jintu, Jonathan, Chris, Scott, Pam, and all the rest — even though I’ve never actually met any of you IRL, after all these years you definitely feel like my friends and colleagues.  I’m indebted to each one of you for generously sharing not only your knowledge and expertise, but other important parts of who you are.

I encourage everyone to check out ChiefTalk, if you’re a Chief Architect user — or whatever user forum seems most appropriate for your interests — and work hard to create your own group of  “virtual water cooler” buddies.


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Some advice on outsourcing 3D renderings

Posted by Kathleen Moore, CastleView 3D:

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“Just say NO to rendering sweatshops!”

Architects, developers, and builders need high-quality photorealistic renderings to help illustrate and sell their projects and ideas.  Some have the expertise to do this work themselves, or have staff members in-house who handle it, but most choose to outsource their renderings, at least occasionally, for a variety of reasons.  We live in a global world and outsourcing is becoming increasingly popular in all fields, including the world of architectural rendering.

But how do you decide when it’s time to outsource?  And who should you hire to do the work?

Is this a "rendering sweatshop"?I’ve been interested in recent discussions on the architectural illustration lists I subscribe to about outsourcing 3D architectural renderings.  I was surprised by the consistent levels of anger and frustration in the comments from these professionals about the so-called “rendering sweatshops,” particularly those in China, India, and Korea.  Below are a few comments I collected as examples of the prevailing sentiments:*

“CAD and the internet have made it possible to draft anywhere in the world with all the communication and transferring of plans done by email. The overseas rendering sweatshops are more trouble than they are worth to me. To do anything more complex than a simple box is beyond their capability from what I and quite a few others have seen from first hand experience. As a result of focusing only on the bottom line instead of the value they receive for the money, the company that I used to work for is in a world of hurt now, and they have no one capable of getting them out of it.”

“I called a couple of these last year that showed some pretty impressive work on their $195 per illustration advertisements. I even thought about farming out some work to them if they could do that kind of work at that price. Turns out the images they show on those pages are really $2500+ when they are done. When I asked what they could do for $195 it was as expected. Total crap.”

“I have used Indian based drafting services and even though the cost was much cheaper I was not happy with the service or the finished product and I wouldn’t try it again.”

“The advent of the 3D sweatshops in China, India, and Korea are wreaking havoc on the US market.  They are probably the worst offenders for depleting jobs.”

“The strange (and most predictable) thing about outsourcing to Korea and 3D sweatshops is that they do the bare minimum and get away with it. At first, something looks very good, but the longer you look, the more you realize it’s made by an uncoordinated flock of Koreans profiting on our laziness.  I see too much of it in the arch visualization business.”

“I had a couple conversations over the past year or so with potential clients who have used the sweatshop outfits. They said the initial contact about the job was a great experience but then it all went to mud from there. They couldn’t get call backs, there was a language barrier, they couldn’t get the landscape switched from desert geography to tropical like it was supposed to be according to the landscape plan. They said it was just a miserable experience from the second call on. I was encouraged after hearing that different people from different markets were having the same problems. You get what you pay for, including personalized service.”

It’s true that these comments are from professionals who perhaps feel the pinch of a slow economy and want to place blame somewhere for their lighter workload.  But I have also heard similar stories first-hand from several of my own clients about their experiences of getting burned when outsourcing.

Many of these rendering companies (I’m really not comfortable labeling them “sweatshops”) look professional, have attractive web portfolios, and quote amazingly low prices.  But sometimes the perception of “cheap” prices overseas may be inaccurate.  The diminishing value of the US dollar and a gradual move toward a more comparable cost of living are contributing to an equalization in pricing over the last 3-4 years or so.

One of my builder clients told me about his previous difficulties with outsourcing:

“My architect creates plans using Autodesk CAD and he is very good at it, but he does not do any 3D views. So we used to outsource to a Singapore company that was using 3Ds Max. The problem is that their timeframe is always way too long for us and they are really expensive.  For this new villa, we have used their service again for external views and I am not really satisfied by what they have done.  Each change takes them forever. When I want a simple thing to be changed and when it is only done after 4 requests, then I am dissatisfied.”

And my virtual colleague Patricia Abood recently shared this story:

I ran into a guy on a plane who is an architect, working in Sketchup. We talked about renderings and he sheepishly said his firm sends their renderings to China because the cost is so cheap. I asked him “how cheap?” He showed me a simple building he designed in Sketchup that he sent over to China. China put in the landscape and did the rendering. He said this “only” cost him $600. I said, “I’m moving to CHINA!”

The architect said the only downfall of using China is that communication can sometimes be cumbersome, but once they get the idea across, they can put together a render pretty quick. I asked how long is the communication and he said sometimes it takes a couple of weeks to get exactly what he wants:  “Tree here?” “No…. tree there.”

So how do you decide when to outsource your 3D renderings? 

Sometimes people are uncomfortable spending money on something they think they should do themselves.  But a good rule of thumb is that if someone can do it in half the time that you can… or twice as good… then it’s time to hand it off.  Most people’s time is simply too valuable.  Less frustration, quicker turnaround, and higher quality results are all worth spending money on.

Below are a few tips to help decide when outsourcing can work for you:

  • If the project requires something you don’t do well or which is not part of your core skill set, and it would take valuable time to become proficient at it.
  • If you need to deliver projects to clients quickly and at a quality level equivalent to or better than your competitors – or risk losing the clients.
  • If you have too many projects in the pipeline.
  • If the opportunity cost of spending your own time producing renderings is greater than the cost of outsourcing.

Once the decision to outsource has been made, the difficult step remains of choosing between local quality (which typically involves greater control, fewer communication issues, and fewer cultural differences) versus the often more competitive rates abroad.

To avoid problems, it’s critical to get your research done early and build established and trusted relationships before the need for outsourcing arises. For the most part, those who get burned by outsourcing have not done their homework and get stuck trying to set up a job with a new resource while under time pressure.

Ultimately, you will need to assess your requirements and how you would like your client to perceive your vision. A good rendering professional will be able to understand, work with, and develop the ‘story’ you’re trying to tell. They can intelligently translate your ideas and convey them in a way that will be true to your design intent.

A few points to evaluate when trying to decide who to outsource to:

  • Ratio of price to quality is the primary thing to consider when outsourcing. First look for the quality level that suits your needs, then try to establish a good collaboration.
  • Remember that in most cases, you get what you pay for.
  • A lot of good designers use a lot of different software.  High-end software requires a big financial investment but doesn’t always guarantee superior results; a skilled renderer can produce excellent work no matter what platform they use.
  • Many people feel that it’s best to work locally and build a long-term creative partnership.
  • Be aware that you may encounter a language barrier if outsourcing to a distant country.
  • Working across different time zones can make revisions or follow-up challenging.
  • A reliable firm or freelancer should be willing to update you on the progress of your project whenever you want.
  • When using a new company for outsourcing, make sure to build in time for corrections.

And here’s one final comment from the discussion list:

“After 18 years of doing this, I would recommend choosing someone close to you, wherever you are, someone you can build a relationship with and come to trust their vision and decision process. Otherwise you are going to be baby-sitting the process and waiting for the renderings the morning before your presentation, praying for a good result. Believe me, I’ve been there myself too many times.”

I really like the following very sensible quote from Penelope Trunk’s blog:

“If your project is important, find someone who has done it before, with someone who was great. And hire that person. You could get another bid, but the work would be different, right? And you should hire someone who does good work. And if everyone does the same work, then pricing can’t be that varied.”

In other words, if quick, low-quality renderings are sufficient for your project, then it probably makes sense to go with the cheapest price you can find.  But when quality and attention to detail matter (which they almost always do, even when you think they don’t), you should hire a rendering artist based on the quality of similar work they have done – particularly if you can get a recommendation from someone else they’ve worked for – and then pay them what they’re worth.

Why try to shortchange such an important aspect of a project?

If you have stories or comments about your outsourcing experiences, I’d be very interested in hearing about them — good or bad. 


* The comments used here are unattributed to protect privacy, but these are all actual remarks from renderers and graphic artists on a number of different 3D design and rendering discussion lists.  [Back....]

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